My Services

Shader Development

Custom HLSL/GLSL shaders for Unity and Unreal Engine. From stylized toon shaders to photorealistic materials and complex VFX shaders.

  • Custom Lighting Models
  • Post-Processing Effects
  • Compute Shaders

Performance Optimization

Profiling and optimizing game assets and rendering pipelines to ensure smooth frame rates on target platforms (Mobile, PC, Console).

  • GPU/CPU Profiling
  • Draw Call Reduction
  • Memory Management

Procedural Tools

Building custom tools in Houdini, Python, or Engine Blueprints to automate repetitive tasks and accelerate content creation.

  • Houdini Digital Assets
  • Editor Scripting
  • PCG Workflows

VFX Implementation

Creating and implementing real-time visual effects using Niagara (Unreal) or VFX Graph (Unity) that integrate seamlessly with gameplay.

  • Particle Systems
  • Environmental VFX
  • UI/HUD Effects

Technical Consulting

Advising on art pipelines, asset specifications, and technical constraints to bridge the gap between art and engineering teams.

  • Pipeline Setup
  • Technical Documentation
  • Workflow Training

Custom Solutions

Tailored technical solutions for unique project challenges. Let's discuss your specific needs and find the right technical approach.