ao✳AHMED OSAMATECHNICAL ART & GAME DESIGNLet’s talk ●
WORK / TECHNICAL ART & GAME DESIGN

Ideas into systems.
Systems into experiences.

Start with the work in motion. Explore the tools behind it, then the questions I’m still investigating.

01 / WATCH & EXPLORE

Selected work.

Jump to projects & experiments
Discipline
Engine

6 projects

ASSET PIPELINE / WORKFLOW
Asset setupTexture exportVersion control
Python · Substance Painter · PerforceWorkflow illustration
Personal tool
PYTHON · SUBSTANCE · PERFORCE

Less friction. More creating.

An asset pipeline tool for setup, texture export, and version-control workflows.

Explore project
02
MORE TO EXPLORE

Beyond the reel.

MORE PROJECTS & EXPERIMENTS

Tools, concepts & learning.

A mix of working tools, research notes, game concepts, and learning exercises. Status labels show where each stands.